Monday 21 April 2008

Review: Harry Potter and the Order of the Phoenix


HP OotP has all the right elements to be a great game but is let down
by a lack of imagination.

Pros: Hogwarts is fantastic; licenced music; voiced by some of the cast; cool analog stick spell casting

Cons: Dull quests; excessive treking; limited shortcuts; weak story integration

The opening 10 minutes of HP OotP contains all the good and bad things in the game. Your introduction to Hogwarts is breathtaking and the analog stick spell casting makes immediate sense. However, unless you've seen the film or read the book, the cut scenes do not tell the
story successfully. Worse, the tasks and quests have little to do with the novel's plot.

The game design is clearly inspired by Bully, but toned down in scope and difficulty. Exploring Hogwarts is initially enjoyable, and finding all its secrets proves to be fun. However, many tasks resort to you treking from one side of the school to the other for nothing more than greeting a new character. Shortcuts are provided but they are of limited use and never really reduce the time taken to traipse across Hogwarts for the 100th time.

The game clearly has great potential and the core elements are there. If EA can integrate the story into the game and reduce the pointless school treking, the next installment could be a real winner. 

3/5

1 comment:

Strident said...

I agree. I thought the recreation of Hogwarts was stunning but the actual missions weren't connected to the plot of the film enough. It fails to either succeed as a standalone story or convey the film's plot successfully.

It's tricky because, with each film, it moves further and further away from the cosy, school days Hogwarts setting.

If EA used this work to produced a new Philosopher's Stone or Chamber of Secrets game then I'm sure the results would be stunning.