Sunday 17 February 2008

Review: Tomb Raider - Anniversary (X360)


Tomb Raider: Anniversary (X360) is an enjoyable and sympathetic re-engineering of a classic game.

For: Classic Tomb Raider puzzles; retro-evolved with excellent new features; good value
Against: Some minor frame rate issues; dinosaurs are still silly;

Gameplay 8: Basically it is the control scheme from “Legend”, applied to the levels from Tomb Raider (original). Tomb Raider needs no further description other than to say that the classic puzzle/fight Gameplay remains as enjoyable as ever.

Design 8: The developers have enhanced many of the puzzles and environments to take advantage of the excellent “Legend” controls whilst the original design remains intact. The game still feels fresh and contemporary despite is relative age.

Presentation 7: The HD graphics are fine, but the game does suffer from occasional minor frame rate issues – particularly with long Vistas and particle effects. The music and sound effects are good, and the overall presentation is solid, if a little uninspired.

Longevity 7: As well as the main story, the game features a time attack mode and the usual hidden artefacts, and, of course, those tricky achievements. A bonus in the retail package (just £30) is the inclusion of an interesting making-of DVD.

7/10

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